Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2020.1.0a5
Issue ID
1186565
Regression
No
[Audio] Vorbis Compression Format Quality Text field in Audio Import Settings does not validate certain inputs
"Quality" property under "Vorbis" Compression Format In Audio Import Settings does not validate certain inputs. following are the values
5,10,15,20,23,27,30,40,46,49,54,60,67,73,80,86,92,99
Steps to repro:
1. Create a new project
2. Import any Audio file
3. Audio file > Inspector > Import Settings > Compression Format
4. Vorbis > Quality
5. Set Input value 5 or 10.
Actual Result:
Text field does not validate certain inputs like: 5,10,15,20,23,27,30,40,46,49,54,60,67,73,80,86,92,99
Expected Result:
Text field should validate all inputs
Reproducible on:
2020.1.0a5, 2019.2.4f, 2018.3.14f1
Environment:
Linux (ubuntu 16.04 LTS), Window10, macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
Add comment