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TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
API for environmentMIS property in LightingSettings is not exposed
environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this,... Read more
Building a project for WebGL throws build errors when having the Analyti...
How to reproduce:1. Open the attached project "AnalyticsWebGLError.zip"2. Build the project for WebGL Expected result: The build is ... Read more
UWP fails build linq error
How to reproduce:1. Open the attached project (see the link in the edit)2. Build to UWP Actual result: Project build fails with erro... Read more
[UWP] Memory leak when creating BitmapDecoders using MemoryStreams
How to reproduce:1. Open the attached "Il2CppMemLeakSampleDesktop.zip" project2. Build the "SampleScene" Scene to UWP3. Open Visual ... Read more
[MacOS] Crash on -[CocoaMainMenu validateMenuItem:] when clicking on Men...
Reproduction steps:1. Open the attached "TestLanguageCrash.zip" project2. Go to Preferences -> Languages -> Editor Language3. ... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce:1. Open the attached project "Hinges.zip"2. Open SampleScene3. Add another Inspector tab and dock it somewhere visi... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce:1. Open the user's attached "Testing Shader.zip" project2. Selected the "BuggedShader" Shader Graph3. Observe the I... Read more
[XR][OpenXR] A black background is rendered in HMD when using Solid Colo...
Reproduction steps:1. Open the user's attached "XR Plugin Testing.zip" project2. Load the "Main" scene3. Enter Play mode4. Observe t... Read more
"OutOfMemoryException" error when importing files with big amount of layers
Reproduction steps:1. Open the attached project "1338690repro.zip"2. Import the "case_1338690-Rig_BIG.psb" file Expected result: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open