Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
Issue ID
1340195
Regression
No
Can't assign a none Font in UIBuilder
1- Open UI Builder Window
2- Add a Label
3- Set the Font to other than None
4- Set the Font to None
Actual: The Font field can't be set to none
Expected:The Font field can be set to none.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (fix version 2021.2):
Fixed both following issues at the same time:
- 1340195: Can't assign a none Font in UIBuilder
- 1340189: Selecting a FontAsset to none in the UI Builder throws warnings
It is now possible to set both USS properties to None and not see the Builder throw exceptions or send out warnings.