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Unfreed allocations are reported after building a player and exiting Pla...
How to reproduce:1. Create a new Unity project2. Build the project3. Return to the Editor and enter Play Mode4. Double-click the Sam... Read more
Texture have artifacts when it is compressed with "RGBA Crunched ETC2" o...
Steps to reproduce:1. Open user's attached project "1064512-TextureCompression.zip"2. Switch the platform to Android, IOS, or WebGL3... Read more
Opening the Profiler (Standalone Process) causes multiple errors when th...
How to reproduce:1. Create a new project2. Install the UI Toolkit package3. Select Window > Analysis > Profiler (Standalone Pr... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps:1. Open the attached project ("IL2CppAlignmentBug.zip")2. Open the "SampleScene" scene: Project window > Asset... Read more
[Android] Template variable **DIR_UNITYPROJECT** is not properly substit...
Repro steps:1. Open QA attached project 'repro_1346794' and switch platform to Android2. Open Assets -> Plugins -> Android -&g... Read more
The carve option in nav mesh obstacle is unclickable at 300 dpi scale
Steps to reproduce:1. Set you monitor's Scale to 300%2. Download and open the project "UdemyRpgCore01.zip"3. Open Assets/Scenes/Scen... Read more
[Input System] The Canceled event is not fired when clicking a button fo...
How to reproduce:1. Open the attached project "OnHoldCanceledSkipped"2. Open SampleScene3. Press and hold the button for about 0.2 s... Read more
NaN attributes are written to the mesh generated by ProBuilder
Steps to repro:1. Open the attached project and launch the 'Subtractive' scene;2. In the Lighting window (Windows>Rendering>Li... Read more
[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...
Reproduction steps:1. Create a new project2. Install ARFoundation package3. Remove Timeline package4. Remove built-in particle syste... Read more
Material appearance changes when Shader is using #pragma multi_compile_p...
Reproduction steps:1. Extract and open the attached project (MCPIssue)2. Open scene Scenes/SampleScene3. Observe the two spheres in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open