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0
votes
Fixed

LineRenderer.BakeMesh fails when called on instantiated copy

Visual Effects - Legacy

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Jul 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a8, 2022.1

How to reproduce:1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more

0
votes
Fixed

TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...

Package: TextMeshPro

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Jul 12, 2021

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Version/s: 3.0.6

Reproduction steps:1. Open the attached "1349920.zip" project2. Open the "SampleScene" Scene3. Open Game view Expected result: "Text... Read more

2
votes
Fixed

[URP][ShaderGraph] undeclared identifier 'builtinEmissiveColor' error wh...

Package: Visual Effect Graph

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Jul 12, 2021

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Version/s: 12.0.0

Repro steps:1. Crete a new VFX2. Create a new Visual Effect Shadergraph (old integration)3. Open the ShaderGraph and set it to use '... Read more

0
votes
Fixed

[VR] OpenXR graphics thread crash bug

Package: OpenXR Plugin

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Jul 12, 2021

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Version/s: 1.2.3

Steps to reproduce:- On appropriate AMD hardware- Set up WMR OpenXR- Open user attached project in 2020.3.15f1- Enter playmode, see ... Read more

0
votes
Fixed

[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime

IL2CPP

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Jul 12, 2021

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Version/s:

When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more

4
votes
Fixed

Custom asset changes are not applied when modifying the asset in Play Mode

Scene Management

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Jul 12, 2021

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Version/s: 2021.2.0b1, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached project "UpdateIssue.zip"2. Open the "Scenes > SampleScene" Scene3. Enter Play Mode4. Cli... Read more

0
votes
Fixed

[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...

Mono

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Jul 12, 2021

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Version/s: 2021.2.0a18, 2022.1

How to reproduce:1. Open the attached "case_1349827.zip" project2. Select Window/Analysis/Memory Profiler and Capture the Snapshot3.... Read more

0
votes
Fixed

[Android] Loading a simple Scene is around 10 times slower than before o...

Mobile

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Jul 12, 2021

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Version/s: 2019.4.23f1, 2021.1.12f1

How to reproduce:1. Open the user's attached project "loading-times2018.zip"2. Build and Run to an Android device3. Click the "Load"... Read more

0
votes
Fixed

Empty number field fallbacks to the last value

Inspector Framework

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Jul 12, 2021

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Version/s: 2021.2.0a10, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached "EmptyFieldFallback.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select t... Read more

0
votes
Fixed

[Editor] LOD Group triangle count is inaccurate for sub-meshes

Inspector Framework

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Jul 12, 2021

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Version/s: 2021.1.0a1

1. Set a mesh with submeshes as your LOD Mesh2. Check the triangle count in the LOD Inspector Actual result: the triangle count is s... Read more

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