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0
votes
Fixed

[Mono Upgrade] MissingMethodException thrown when attempting to use IsCo...

Mono

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Jun 28, 2021

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Version/s:

Usage of IsComObject now throws a MissingMethodException where previously it would not. To repro attach the following script to an o... Read more

50
votes
Fixed

NavMesh Agent can not pass through passable area between carving NavMesh...

AI Navigation

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Jun 28, 2021

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Version/s: 2018.4.22f1, 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1346325.zip" project2. Open the "NavMeshBug" Scene3. Enter Play Mode4. Use WASD or Left Mou... Read more

0
votes
Fixed

[Linux] Menu bar "Assets" submenu items are disabled after visualizing a...

Linux

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Jun 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. In the Project view create a new script3. Right-click the created script to open its cont... Read more

7
votes
Fixed

[XR SDK] [OpenXR] Audio is output to system speakers instead of the headset

Package: OpenXR Plugin

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Jun 27, 2021

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Version/s: 1.2.3

Reproduction steps:1. Open the attached project ("Test.zip")2. Open the "ControllerSample" scene3. Set system audio device to anythi... Read more

0
votes
Fixed

[HDRP][DXR] Path Tracing renders distant Volumetric Fog pure black if Ma...

Package: Scriptable Render Pipeline HD

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Jun 27, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "U - BUGREPORT.zip"2. Open the "Bugreport scene"3. Enter Play mode and observe t... Read more

1
votes
Fixed

[VFX] ApplyShader is called when Visual Effect Asset particles are not r...

Visual Effects

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Jun 27, 2021

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Version/s: 2020.1.8f1, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "VFXPerformance.zip"2. Open "VFX Transparent.unity" Scene3. Open Profiler window and i... Read more

0
votes
Fixed

Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...

Physics2D

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip"2. Click Bug > Set Mask3. Check ... Read more

0
votes
Fixed

Built project's resolution stays when changing back from non native to n...

Windows

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Jun 26, 2021

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Version/s: 2021.2.0a16, 2021.2.0b1

How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more

5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more

1
votes
Fixed

[HDRP][VFXGraph] Mesh and Texture preview fails when selecting Bake mesh...

Package: Scriptable Render Pipeline HD

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Jun 26, 2021

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Version/s: 12.0.0

How to reproduce:1. Create an empty HDRP project2. Select Window/Visual Effect/Utilities/SDF Bake Tool3. In the SDF Bake Tool window... Read more

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