Search Issue Tracker
Transform Scale Z input field's text is not highlighted when navigating ...
How to reproduce:1. Create a new project2. Select 'Main Camera' GameObject3. Select checkbox of the Camera component in the Inspecto... Read more
[Linux] Cannot run editor as Glibc 3.4.20-21 is required but unavailable...
[Linux] Cannot run editor as Glibc 3.4.20-21 is required but unavailable in CentOS 7 As of 2019.3.0a11, Unity (Linux) requires Glibc... Read more
Unity Editor does not mark the Asset dirty after cleaning it up
To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity2. Select or double click GlacialBasin_GlowFlowe... Read more
Standalone Build fails because of serialization errors when building eve...
How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make a standalone build in an empty dire... Read more
[Hub] Proxy environment variables are different than stated in the doccu...
How to reproduce:1. Create Environment variables for Unity Hub passing through an authenticated proxy2. Open any Unity project3. Add... Read more
Entering Isolation Mode throws errors when Hierarchy with multiple Scene...
How to reproduce:1. Open the attached project ("case_1173474")2. Select one of the Cubes in the Scene3. Enter Isolation Mode (by def... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more
Tile palette images distort when importing irregular shaped tiles
Tile palette images can distort when importing irregular shaped tiles. When attempting to create a tile map from a sprite sheet with... Read more
[iOS] [OpenGLES3] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce:1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES3 Graphics API2. Connect extra screen to iOS devi... Read more
[iOS] [OpenGLES2] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce:1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES2 Graphics API2. Connect extra screen to iOS devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open