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0
votes
Won't Fix

AnimationUtility.SetEditorCurve shows some non-zero values when Animatio...

Animation

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Jul 26, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.11f1, 2019.2, 2019.3

How to reproduce:1. Open attached Unity project2. Select arthur_game@stun_back_1 in the Project window3. Select CATRigHub001:Positio... Read more

0
votes
Fixed

Texture 'Read/Write' option does not double the memory in Profiler

Texture

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Jul 09, 2020

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Version/s: 2019.3.0f3, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TextureReadWriteMemory.zip" and scene "test"2. Open File -> Build Settings3. Make sure... Read more

0
votes
Fixed

[Android] 'Platform does not support compute shaders' errors thrown in P...

Mobile

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Dec 26, 2019

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Version/s: 2018.4.12f1, 2019.1.0a1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Switch platform to Android3. Enter Play Mode and observe the Play Mode and the Console Actual... Read more

0
votes
Fixed

Dragging a UI Prefab to the Scene view incorrectly shows it in the Hiera...

Scene Hierarchy

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Feb 28, 2020

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Version/s: 2019.1.0b7, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Steps to reproduce:1. Create a UI slider2. Create a Prefab of it.3. Drag the Prefab Asset over the Scene View (without letting go) t... Read more

0
votes
Fixed

[Profiler] Texts are getting clipped in Thread-selection drop-down

Profiling

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Sep 10, 2019

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Version/s: 2019.3.0b3

Texts are getting clipped in Thread-selection drop-down Steps to Reproduce: 1. Create a new project2. Create a cube, Hierarchy > ... Read more

0
votes
Won't Fix

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("AssetBundleInstancingBug.zip")2. Open the repro scene ("InitialScene")3. Enter Play ... Read more

0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open user's attached project2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when Mat... Read more

1
votes
Not Reproducible

Baked Lightmaps are corrupted when they are generated using Progressive ...

Shadows/Lights

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Jul 26, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project ("gpuspeedtreebakeexample.zip")2. Open Baketest scene3. In Lightning window press Clear Ba... Read more

2
votes
Fixed

Canvas is overlaid by Video Clip when Canvas Render Mode is set to Scree...

uGUI

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Jul 22, 2019

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Version/s: 2019.1.0a10, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached '1171286-Canvas-overlay-issue.zip' project2. Open SampleScene3. Enter Game Mode4. Observe Canvas i... Read more

0
votes
Fixed

Asset and meta files inconsistent casing warning has spelling mistake

Asset - Database

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May 16, 2020

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Version/s: 2019.3.0b1, 2019.3.13f1

How to reproduce:1. Open attached project "SpellingErrorWhenInconsistentCasing.zip"2. Go outside Unity's Editor, then go to Spelling... Read more

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