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0
votes
Fixed

[Vulkan] Editor crashes vk_optimusGetInstanceProcAddr after closing Buil...

Vulkan

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Sep 03, 2021

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Version/s: 2021.2, 2021.2.0b10

How to reproduce:1. Create new project2. Change Graphics API to Vulkan3. Open Build settings4. Add Open Scene to Build settings5. Cl... Read more

0
votes
Fixed

[Search] Out of memory crash when using the search picker to pick a larg...

Quick Search

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Sep 03, 2021

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Version/s: 2020.3, 2020.3.14f1, 2022.1

Steps to reproduce:1. Open the attached project2. Click Window>Search>New Window3. Type a query, i.e. 't:material' in the Sear... Read more

0
votes
Fixed

[Light Anchor] Pivot drift when using high distances

Package: Scriptable Render Pipeline HD

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Sep 03, 2021

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Version/s:

When using a very high "Distance" value beyond 10.000 units, the pivot used for the anchor will start to translate, and the light wi... Read more

0
votes
Fixed

Redo drag action creates duplicates of Prefabs, disconnects from Prefab ...

Scene Management

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Sep 03, 2021

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Version/s: 2021.2, 2021.2.0b10, 2022.1

How to reproduce:1. Create new project2. Add Cube to scene3. Make prefab of Cube by dragging to to Project view4. Spawn multiple ins... Read more

0
votes
Fixed

"compiler limit: token overflowed internal buffer" error when a IL2CPP b...

IL2CPP

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Sep 03, 2021

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Version/s: 2019.4, 2019.4.11f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "UWP_FatalError.zip" project2. Select IL2CPP Scripting Backend in Player Settings3. Build to... Read more

0
votes
Fixed

[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect l...

Package: Visual Effect Graph

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Sep 03, 2021

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Version/s: 10.6

Steps to reproduce :- In a system with a trigger even on die- Connect even output to GPUEvent input- Draw a connection from SpawnEve... Read more

0
votes
Fixed

Input Package deserializing JSON multiple times when entering/exiting pl...

Package: Input System

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Sep 03, 2021

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Version/s:

Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt2. Run the "EnterExitP... Read more

0
votes
Fixed

"ArgumentNullException: Value cannot be null" when clicking a button tha...

uGUI

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Sep 03, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2

Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more

0
votes
Fixed

[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...

Metal

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Sep 03, 2021

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Version/s:

When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pip... Read more

0
votes
Fixed

When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lig...

Progressive Lightmapper

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Sep 03, 2021

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Version/s: 2020.2.0a19, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce:1. Open SampleScene from the “Lightmap ExposureTest.zip” project2. In the Scene view control bar set Draw Mode as “... Read more

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