Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.2.0a19
2020.3
2021.1
2021.2
2021.2.0b9
2022.1
Issue ID
1362687
Regression
Yes
When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lightmap Exposure resets after returning from Play mode
How to reproduce:
1. Open SampleScene from the “Lightmap ExposureTest.zip” project
2. In the Scene view control bar set Draw Mode as “Baked Lightmap”
3. Set Lightmap Exposure to any value other than 0
4. Enter and exit the Play mode
Expected result: After returning from Play mode the Lightmap Exposure stays the same as before entering the Play mode
Actual result: Returning from play mode Lightmap Exposure resets but the slider still shows the old value
Reproducible with: 2020.2.0a19, 2020.3.18f1, 2021.1.20f1, 2021.2.0b9, 2022.1.0a7
Not reproducible with: 2019.4.30f1, 2020.2.0a18
Notes:
- After returning from Play mode 3rd time, Lightmap Exposure no longer resets.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Performance issue when activating Blender-exported FBX files
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a11