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[URP] "2D" view tool isn't specified as toggled on in a "Scene view cont...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
[SceneTemplate] "The package cache was invalidated" warning when creatin...
Reproduction steps:1. Open attached project "3d_to_urp.zip"2. In Editor menu, select File -> New Scene3. In New Scene window, sel... Read more
[IL2CPP] Development build throws ComputeBuffer.SetData error when using...
Reproduction steps:1. Open the attached project2. Build the project using IL2CPP with Development Build activated3. Launch build Exp... Read more
Assertion triggered when using Compile and show code button in Shader in...
STR:1. Make a new project from 3D template.2. Create a new unlit shader.3. Open the new shader inspector, select a custom graphics A... Read more
[HDRP] Missmatch of information in Eye sample project
There is a mismatch of information in the Eye sample project. Text states that the world scale is 1 and the actual parameter has 0.0... Read more
[URP] 2D URP project template opens "Untitled" scene instead of "Samp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
[TextMeshPro] Unity crashes after saving the font asset with low Atlas R...
How to reproduce it:1. Open the attached project "TextMeshPro Unity Crush.zip"2. Select "Assets/TextMesh Pro/Resources/Fonts & M... Read more
URP 12 generates shader implicit truncation warnings when building player
How to reproduce:1. Open users’ attached “URP12ShaderWarningIssue-2021.2.zip” project2. Build the Player3. Window > Open Last Bui... Read more
Enter key is not registered when using WasPressedThisFrame with Input Sy...
How to reproduce:1. Open project "InputIssue.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Enter" key Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled