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Port count never stops increasing in Standalone build on Mac Standalone
How to reproduce:1. Create a new project2. Click on File -> Build & Run3. When the standalone application is built, open the ... Read more
[WebGL] Audio in Player gets distorted, plays wrong tracks
Steps to reproduce:1. Open the user attached project2. Enter Play Mode and play a bit (notice how it sounds), then exit Play Mode3. ... Read more
GameObjects in the Scene are not selectable when using "w" after paintin...
How to reproduce:1. Open project "tilemaptest3.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Tile Palle... Read more
Material Inspector of Sprite throws "Assertion failed" exceptions when S...
How to reproduce:1. Open the user's attached project2. Open scene AltasTest3. Make sure that Sprite Packer Mode is set to "Sprite At... Read more
Unity Editor freezes when entering large values into the Margin fields o...
Steps to reproduce:1. Create a new 3D project2. Right-click in the Hierarchy window > UI > Text - TextMeshPro3. Select created... Read more
Crash on __pthread_kill when upgrading project while having '[RequireCom...
Reproduction steps:1. Upgrade the user's attached project to one of the reproducible versions Expected result: The Editor does not c... Read more
Linux Editor's new input system's mouse scroll delta values are clamped ...
How to reproduce:1. Open the attached project (ScrollTest.zip)2. Open the Main scene3. Enter PlayMode4. Scroll up on the mouse scrol... Read more
Crash on ComputeShader::DispatchComputeShader when attempting to bind Te...
How to reproduce:1. Open the attached project from "ImmenseTerrainProject.zip"2. Enter Play Mode Reproducible with: 2021.1.0a1, 2021... Read more
Prefab errors are thrown deleting Prefab instance after making prefab va...
How to reproduce:1. Create new project2. Add new Cube gameobject to the Scene3. Make the Cube a prefab by dragging it to Project vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks