Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.15f1
2021.2
2022.1
Issue ID
1371127
Regression
No
Copying GameObjects into another Scene renames them with an incremented number when both Scenes are loaded in the Hierarchy
Reproduction steps:
1. Open the attached project
2. Copy Game Object "Test" from "Scene1"
3. Paste copied "Test" into "Scene2"
Expected result: Game Object's name stays the same
Actual result: Game Object is renamed to "Test (1)"
Reproducible with: 2019.4.32f1, 2020.3.21f1, 2021.1.27f1, 2021.2.0b17, 2022.1.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1