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[iOS] Development Build throws NullReferenceException when Input System ...
How to reproduce:1. Open the attached project ("repro_2022.1.0a10.zip")2. Build and Run on an iOS device Expected result: NullRefere... Read more
Crash on MediaEncoder_CUSTOM_Internal_AddFrame_Injected when pushing a f...
How to reproduce:1. Open the attached project from "MediaEncoderCrash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press th... Read more
"ArgumentException: Only positive float values are supported. found: 0" ...
How to reproduce:1. Open the attached Unity project ("repro_2021.2.0b15.zip")2. Open Memory Profiler (Window -> Analysis -> Me... Read more
Recorder doesn't save "Exit Play Mode" setting along with other settings...
How to reproduce:1. Open the user's attached project "2021.2 Beta.zip"2. Open Recorder window (Window > General > Recorder >... Read more
Recorder name text field doesn't unfocus on click at another Recorder af...
How to reproduce:1. Open the user's attached project "2021.2 Beta.zip"2. Open Recorder window (Window > General > Recorder >... Read more
Bolt mention in VS Project Settings
All Bolt mention should be replaced by Visual Scripting. STR: Open Project Settings et go to Visual Scripting section In the Custom ... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well)2. Switch to iOS and make a build3. Deploy the b... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
Wrong elements are selected when holding shift and selecting Game Object...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Holding Ctrl select Ga... Read more
URP package throws compilation error CS1525 when imported together with ...
Steps to reproduce:1. Create a new project2. Open Window -> Package Manager3. Import "Universal RP" package4. Import "Adaptive Pe... Read more
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