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Editor crashes at "RegisterRuntimeInitializeAndCleanup::ExecuteCleanup()...
How to reproduce:1. Open the attached project (EnterSafeMode_Crash.zip)2. When prompted to enter safe mode press the "Quit" button3.... Read more
[URP] No shadows are being cast from Additional Lights on Standalone bui...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more
[GPU PLM] Total Bake Time shows unrealistically low baking time
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more
InputControl.IsPressed() always returns true when using new Input System
How to reproduce:1. Open the attached project (InputSystemPressedTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button a... Read more
[Search] Fail to drag subasset from search window to ObjectField
Quick search can not set subasset info field with drag n drop Repro steps:- Open project scene file- Select SpriteBug object- OpenSe... Read more
Particles are played at the wrong FPS when the particle's texture sheet ...
How to reproduce:1. Open project "ParticleBug.zip"2. Enter "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy ... Read more
[HDRP][DXR] Pathtracer stacklit supports breaks when coat mask parameter...
Repro steps :- Open attached project- Open SampleScene- Make sure PathTracer is enabled in the volume gameobject- Select Shader Grap... Read more
Game View aspect ratio distorted when resizing
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Resize Game View Expected result... Read more
[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...
Reproduction steps:1. Open the attached project "IL2CPPissue.zip"2. Open the "SampleScene.unity" Scene3. In the Editor, go to File &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched