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Fixed in 12.0.0

Votes

0

Found in [Package]

11.0.0

Issue ID

1374084

Regression

Yes

[URP] No shadows are being cast from Additional Lights on Standalone builds when "Cast Shadows" is disabled on the Main Light

Package: Scriptable Render Pipeline Universal

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How to reproduce:
1. Open the user-submitted project
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)
3. In the Scene view, observe the shadows being cast by the Spot Light
4. Build and run the project (File > Build and Run)
5. Observe the scene in the Player window

Expected result: Shadows are being cast by the Spot Light
Actual result: Shadows are not being cast by the Spot Light

Reproducible with: 11.0.0 (2021.1.0a10, 2021.1.27f1, 2021.2.0a3), 12.0.0 (2021.2.0a4, 2021.2.0b14)
Not reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.21f1, 2021.1.0a9), 12.0.0 (2021.2.0b15), 12.1.0 (2021.2.0f1), 13.1.0 (2022.1.0a13)

  1. Resolution Note (fix version 12.0.0):

    Fixed in 12.0.0 available in 2021.2.0b15 and up

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