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[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce: 1. Open the user’s attached “Bug localization addressable labels.zip” project 2. Open the “Addressables Groups” ... Read more
[Addressables] Group References get unhooked and Schema Assets get delet...
How to reproduce: 1. Open the attached project ("case_1199672-victory_game.zip") 2. Open the Addressables Groups tab 3. Notice the "... Read more
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...
How to reproduce: 1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
[Addressables] Image of the asset type is collapsed and not visible when...
How to reproduce: 1. Open the attached project ("case_1206899-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19" 2. Open Window > Asset Management > Addressabl... Read more
Addressables in SpriteAtlas get unloaded by "UnloadUnusedAssets"
How to reproduce: 1. Open project "Addressables_SpriteAtlas.zip" 2. Go to the Window > Asset Management > Addressables > Groups and ... Read more
Asset bundles fail to load when there are curly brackets in the group or...
Reproduction steps: 1. Open the attached project "Bug addressables names" 2. Open the Addressables Groups window 3. Select Play M... Read more
[Addressables] ArgumentOutOfRangeException error is thrown when loading ...
How to reproduce: 1. Open the attached project ("case_1214409-AASCatalogtest.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more
Building a prefab using the addressable system with a MenuItem script th...
Steps to reproduce: 1. Open the attached project "Case_1208938" 2. Navigate to Windows-> Asset Management and open the Addressable w... Read more
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