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[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. Delete old AddressableAssetsData folder 3. Create Addressa... Read more
JsonReaderException error is logged in the Console when the size of the ...
Reproduction steps: 1. Open the attached project “ReproProj“ 2. Go to the Edit > ProjectSettings > Services 3. Select your organi... Read more
[Addressables] Group References get unhooked and Schema Assets get delet...
How to reproduce: 1. Open the attached project ("case_1199672-victory_game.zip") 2. Open the Addressables Groups tab 3. Notice the "... Read more
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...
How to reproduce: 1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
[Addressables] Image of the asset type is collapsed and not visible when...
How to reproduce: 1. Open the attached project ("case_1206899-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
Locales are not loaded when they are built in an Addressables Bundle
Reproduction steps: 1. Open the attached “Project” project 2. Open the “Assets/Scenes/LocaleSelector.unity” Scene 3. Enter the Pl... Read more
Addressables' Catalog Download Timeout is not working
How to reproduce: 1. Open the user’s attached “TestCatalogTimeout” project 2. In the main menu bar, navigate to “Window” → “Asset ... Read more
Scene is in Hierarchy but not visible in Game view when loaded with “Add...
Reproduction steps: 1. Open the attached “AddressablesLoadScene.zip“ project 2. Open “SampleScene” scene 3. Enter Play Mode 4. Obser... Read more
[Addressables] ArgumentOutOfRangeException error is thrown when loading ...
How to reproduce: 1. Open the attached project ("case_1214409-AASCatalogtest.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more
Building a prefab using the addressable system with a MenuItem script th...
Steps to reproduce: 1. Open the attached project "Case_1208938" 2. Navigate to Windows-> Asset Management and open the Addressable w... Read more
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