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Fixed in 1.16.0
Votes
0
Found in [Package]
1.3.3, 1.5.0
Issue ID
1197058
Regression
No
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute is disregarded when used in a nested sub class
How to reproduce:
1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip")
2. Open the repro scene ("SampleScene")
3. Select the "Testing" GameObject n the Hierarchy
4. Select the "AssetReferenceWithLabel_4_Nested" variable and check which assets can be selected
Expected results: Only the assets which have "Restricted" label can be selected
Actual results: All assets can be selected, even the ones without the specified label
Reproducible with: 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a18
Couldn't test with 2017.4 (No package manager)
Reproducible with package versions: 1.3.3, 1.5.0
Couldn't test with earlier package versions because of the missing "AssetReferenceUILabelRestriction" attribute
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Resolution Note (fix version 1.16.0):
Issue is fixed. The attribute now works in all nested classes, whatever the level.