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Track Group context menu is missing a rename action
How to reproduce:1. Create a new Timeline2. + > Track Group3. Right click on newly created Track Group Expected result: There is ... Read more
[Android] The value of "Screen.brightness" is always 1 when changing the...
Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more
Sliders yellow randomization indicators are shown when randomization is ...
As a user, I would expect the yellow randomization indicators on sliders to go away or gray out if I turn off randomization. When th... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: Import the attached package Open Sample Scene scene Select Particle System > Test GO in the Hierarchy Pan scene... Read more
Scripts are not compiled when using certain folder/asmdef configurations...
How to reproduce:1. Open the attached Project "TEST_SCRIPTCOMPILE_2.zip"2. Observe the Console Expected result: Compilation errors a... Read more
"Graphics.Blit material "Hidden/BlitCopy" uses dest texture "RenderTextu...
Reproduction steps:1. Open the attached project “TestMacOs.zip“2. Open the “Assets/Scenes/CustomShaders.unity” Scene3. Add an empty ... Read more
Crash on __pthread_kill when building a specific project
Reproduction steps:1. Open the attached project “ReproCrash”2. File > Build Settings > Build Expected result: Player is builtA... Read more
[Windows] Secondary Monitor does not report correct resolutions list
1. What happened In the process of implementing a resolution dialog I stumbeld upon this thread: [https://forum.unity.com/threads/sw... Read more
"URP Decal Projector" scale is different from the original when it's dup...
How to reproduce:1. Open the attached project "Decal test 2.zip"2. Select "Decal Projector" in the Hierarchy window3. Change "Width"... Read more
Material Previews in Project Browser do not update until values are chan...
How to reproduce:1. Create a 3D HDRP project2. Import the attached Unity Package "MATERIALS"3. Observe the Materials imported and ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message