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GameObjects selection order cycles from the bottom rendered element to t...
How to reproduce:1. Open the user’s attached “U.1673155.zip” project2. Open the Scene window and left-click a few times on a slider’... Read more
Application crashes when enabling and disabling AR for a while on iOS de...
How to reproduce:1. Build And Run the user’s attached “DeactivatingAR.zip” project2. Wait for approximately 30 seconds - 10 minutes3... Read more
The forward direction of an AR camera is not aligned with the center of ...
How to reproduce:1. Build And Run the attached “.zip” project on an iOS device with a notch or a dynamic island2. In the app, press ... Read more
[iOS] Local time is ignored when iOSNotificationCalendarTrigger.UtcTime ...
How to reproduce:1. Open the attached Project "calendarTriggerTest"2. Build and Run the Scene "SampleScene" on an iOS device3. In th... Read more
Player Input is showing the wrong corresponding Input when using Xbox co...
Reproduction steps:1. Open the attached “NewInputTests.zip” project2. Build And Run3. Connect the Xbox controller4. Select “Xbox” on... Read more
[Hub] Hub does not install android 33 and android-34
Steps to reproduce:1. Open Unity Hub2. Install 2022.3.10f1 or any other major Unity Stream with Android Modules selected3. Navigate ... Read more
Memory Profiler captures unknown memory when capturing in a Headless build
Reproduction steps:1. Open the attached “Test Project” project2. Open the Build Settings window (File > Build Settings)3. Select ... Read more
Cinemachine Virtual Camera's “Near Clip Plane” can’t be set to a lower v...
How to reproduce:1. Open the user’s attached “My project (1).zip” project2. In the Hierarchy window, select “Virtual Camera” GameObj... Read more
"By character mapped to key" is not working when building on WebGL
Reproduction steps:1. Open project “My project (2).zip”2. Switch build platform to WebGL3. Build and Run the project4. Switch to an ... Read more
Graphics.RenderPrimitives does not work when using Surface Shaders
How to reproduce:1. Open the “IN-54270_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: “ProceduralSurface... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- Reflection probe not applied when viewing objects up close at certain angles with "Forward+" Rendering Path
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px