Search Issue Tracker
Fixed
Fixed in 2023.2.20f1, 6000.0.0b16
Votes
0
Found in
2023.2.0f1
2023.3.0a15
6000.0.0b11
Issue ID
UUM-55692
Regression
No
Sliders yellow randomization indicators are shown when randomization is turned off
As a user, I would expect the yellow randomization indicators on sliders to go away or gray out if I turn off randomization. When they are shown the same regardless of randomization being on or off, it can be a little bit confusing.
*Repro*
# Create an ARC
# Enable randomization for volume
# Set min value to something below 0 dB to show the yellow indicator
# Disable randomization for volume
Expected: The yellow indicators go away or gray out
Actual: The yellow indicators look the same regardless of randomization being on or off
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note (fix version 6000.0.0b16):
Changed the behaviour of the slider range trackers in the Audio Random Container window, so that they're greyed out when randomisation is disabled.
Resolution Note (fix version 2023.2.20f1):
Changed the behaviour of the slider range trackers in the Audio Random Container window, so that they're greyed out when randomisation is disabled.