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Scale All Gizmo gets stuck in stretched mode if the action is stopped by...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in scene3. Select Scale Tool while having the Cub... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps :- Open attached project- Open scene called "Sample S... Read more
[HDRP] Motion Blur and TAA cause excessive blurriness when using Lens Fl...
How to reproduce:1. Open the user's attached "BlurryMovecRepro" project2. Enter the Play Mode in the "OutdoorsScene" Scene3. Observe... Read more
Window sidebar is resized with unpressed mouse button after clicking on ...
Steps to repro:1. Create the new project;2. Open the Project Settings window;3. Select any item in the sidebar (i.e. HDRP)4. With th... Read more
[UI Toolkit] FPS drop on scroll when the mouse cursor leaves Game view area
How to reproduce:1. Download the attached project "UIToolkit.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Try to scroll verti... Read more
Crash on StackAllocator::TryDeallocate when importing a Texture with Tex...
Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more
[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...
Reproduction steps:1. Open the attached project "ConstantBufferUpdateIssue.zip"2. Go to Player Settings and set the Graphics API to ... Read more
[URP]Screen Position Y Node is flipped when built on a device
Reproduction steps:1. Open the attached project "test_bug.zip"2. Build and Run on a device3. Observe the Base and Overlay cameras on... Read more
Sprite references are missing in the Sprite Renderer when importing Spri...
Steps to reproduce:1. Download the attached "Reference_Test.unitypackage"2. Create a new 3D project3. In the Toolbar select Assets &... Read more
Canvas is scaled-down when opening the project
How to reproduce:1. Open the attached project2. Observe the Game window Expected result: Canvas size is same as camera's height and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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