Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a12
2022.1.0b4
Issue ID
1398379
Regression
Yes
Canvas is scaled-down when opening the project
How to reproduce:
1. Open the attached project
2. Observe the Game window
Expected result: Canvas size is same as camera's height and width
Actual result: Canvas is just in the left bottom corner
Reproducible with: 2022.1.0a12, 2022.1.0b6
Not reproducible with: 2019.4.36f1, 2002.3.31f1, 2021.2.15f1, 2022.1.0a11, 2022.1.0b7, 2022.1.0b11, 2022.2.0a7
Note: If pressing left-click in the Game window then the Canvas scales up to the expected size
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b7