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Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.67f1

6000.3.9f1

6000.4.0b9

6000.5.0a7

Issue ID

UUM-134276

Regression

No

"MissingReferenceException" and "GUI Error" errors thrown when deleting a Sprite with "Box Collider 2D" and "Hinge Joint 2D" Components

2D

-

Steps to reproduce:

  1. Create a new project using Universal 2D project
  2. In the Hierarchy, right-click and select 2D Object > Sprites > Square
  3. Select the created Square
  4. In the Inspector, add "Box Collider 2D" and "Hinge Joint 2D" Components
  5. In the "Hinge Joint 2D" Component, enable "Use Limits" property
  6. Click on the button text to "Edit Angular Limits"
  7. Move the gizmo handle in the Scene view
  8. Delete the Square GameObject from the Hierarchy

Actual results: "MissingReferenceException: The object of type 'UnityEngine.HingeJoint2D' has been destroyed but you are still trying to access it." and "GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced." errors

Expected results: no errors

Reproducible with versions: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

Tested on (OS): Windows 11

Notes:

  • Sometimes it can be hard to reproduce and Angular Limits have to be edited few times to reproduce
  • Only reproduced when Box Collider 2D Component was above Rigidbody 2D and Hinge Joint 2D

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