Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2021.2
2022.1
2022.1.0b6
2022.2
Issue ID
1398848
Regression
No
Scale All Gizmo gets stuck in stretched mode if the action is stopped by mouse right-click
Steps to reproduce:
1. Create a new project or open an existing one
2. Create a Cube in scene
3. Select Scale Tool while having the Cube selected
4. Scale the object in all axes by dragging on the grey cube in the middle of the gizmo
5. Cancel the dragging action by right-clicking
Expected results: Gizmo size gets reset to initial size
Actual results: Gizmo size remains stretched
Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b6, 2022.2.0a2
Notes:
- Reproducible with Linux and Windows
- Not reproducible with Mac
- This doesn't reproduce when using the all in one Transform Tool Gizmo
- Issue goes away when interacting with the Gizmo normally
- Issue applies to individual axes as well, but they seem to reset after a few seconds
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2022.2):
Fixing "Scale All" tool exit on right click.