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12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

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May 21, 2019

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Version/s: 2019.1.1f1

How to reproduce:1. Open cmd and write the following:cd C:\Projects\Unity\HubBug_01set PATH=%PATH%;C:\Projects\Unity\HubBug_01set FO... Read more

19
votes
Duplicate

"Identifier uniqueness violation" warning pops up when adding multiple ...

Asset - Database

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Sep 13, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1, 2019.3.0a7, 2020.1.0a1

How to reproduce:1. Open attached Unity project2. Reload "MyCustomModel" asset Result: Warning appears:Identifier uniqueness violati... Read more

32
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the project from the GitHub repository provided by the user2. Switch Platform to WebGL in Build Settings3... Read more

20
votes
Won't Fix

[XR][Post Processing] Scene renders twice for each eye when using _Camer...

XR SDK

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May 14, 2019

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Version/s: 2019.1.0a11, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "case_1154257-Repro" Project2. Open the "TestDepth/Scene" Scene3. Enter the Play Mode Expected result: ... Read more

70
votes
Fixed

Build performance drops after building in 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project "Tubes" attached in 4.2- create a development build- upgrade the project to 4.3 and create... Read more

34
votes
Fixed

Unloading an AssetBundle that contains a material causes a call to FindO...

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Jul 27, 2017

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Version/s: 5.6.2p1, 2017.4, 2018.4, 2019.3

Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open profiler and select CPU usage section4. Click "L" button to l... Read more

25
votes
Active

[Windows] Not possible to deduce the source of 'Shader properties can't ...

Shader System

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Sep 28, 2020

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Version/s:

1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more

52
votes
Fixed

HoloLens jittering 3D model causing color separation possibly due to inc...

XR SDK

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Dec 29, 2017

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Version/s: 2017.2.0p1, 2017.2.1f1

1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme col... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

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