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0
votes
Fixed

[OpenGL][VFX Graph] Effect is not compiled and Kernel at index is invali...

Package: Visual Effect Graph

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Feb 11, 2022

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Version/s: 14.0.1

How to reproduce:1. Create a new VFX in URP project using OpenGL graphics API2. Observe that VFX is not compiled and multiple errors... Read more

0
votes
Fixed

[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene ca...

2D

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Feb 11, 2022

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Version/s: 2021.2.11f1

[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene causes draw batching to break Repro steps:- Open SampleScene, ... Read more

0
votes
Fixed

ShaderPropertySheet native tests failing Unity 2022 when minConstantBuff...

Shader System

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Feb 10, 2022

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Version/s: 2022.1.0b8

How to reproduce:1. Clone Unity 2022/staging source code2. Build the editor3. From the directory where the editor is(e.g. D:\unity20... Read more

0
votes
Fixed

Duplicate Unlit Particle System draw calls can't be batched when there a...

Visual Effects - Legacy

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Feb 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "UnlitBatchingRepro.zip" project2. Open the "BatchBroken" Scene3. Enter Play mode4. O... Read more

0
votes
Fixed

[UIToolkit] PointerDownEvent does not report mouse button presses in Build

Package: UI Toolkit

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Feb 10, 2022

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Version/s: Built-in

Reproduction steps:1. Open the attached user's project "NewUI.zip"2. Build for Standalone Player3. Click on the pink panel4. Check t... Read more

0
votes
Fixed

[VFX Graph] Individual particles do not contain outline

Package: Visual Effect Graph

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Feb 10, 2022

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Version/s: 14.0.1

How to reproduce:1. Open the attached HDRP package2. Select VFX in the Scene View and observe that orange outline Expected result: E... Read more

0
votes
Fixed

[IMGUI] IndexOutOfRangeExceptions thrown when trying to add the first it...

IMGUI

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Feb 10, 2022

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Version/s: 2022.2, 2022.2.0a4

How to reproduce:1. Open attached project (or add Mobile Notifications package to new project)2. Go to Project settings and open Mob... Read more

0
votes
Fixed

Using Volumetric Clouds and multiple Dynamic Lights produces incorrect l...

Package: Scriptable Render Pipeline HD

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Feb 10, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the user's project "HDRPBugTest.zip"2. Open the "test1" Scene3. Observe Cloud lighting4. Disable "Plane" Ga... Read more

1
votes
Fixed

ObjectDisposedException is caught when an unused variable is declared in...

IL2CPP

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Feb 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more

0
votes
Fixed

[iOS] Doing 'Build And Run' for iOS project on Apple Silicon sets 'My Ma...

iOS

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Feb 10, 2022

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Version/s: 2022.1.0b7

Steps to reproduce: 1. Open new Unity project on a Mac with Apple Silicon chip2. Switch to iOS3. Open 'Build Settings' window4. Clic... Read more

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