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App name is supported language code but not Project name when using not ...
How to reproduce:1. Open "Progetto localizzazioni.zip" project2. Go to Build Settings (File>Build Settings)3. Build for the iOS4.... Read more
Material gets corrupted when using ASTC with Metal Graphics API
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "BugDemo.zip"2. Open the Window > Asset Management >... Read more
"Simple Ribbon" Nodes are not grouped in the VFX Graph
How to reproduce:1. Create a new project with an HDRP template2. In the Project window right-click > Create > Visual Effects &... Read more
"Trying to access shader snippet -1" is thrown when accessing Pass.Sourc...
How to reproduce:1. Open the attached "ShaderAPI" project2. Select the "Assets -> Internal -> New Shader Analyzer" Asset3. Rig... Read more
[Memory Profiler] Some Snapshots do not have any Managed Objects that ha...
This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between ... Read more
Crash on VirtualRedirectTransfer when loading AssetBundle while entering...
How to reproduce:1. Open the attached project "AssetBundleCrash"2. Open the Scene in Assets/Scenes/SampleScene.unity3. Enter Play Mo... Read more
Visual Scripting can't read Bolt Saved Variables when project is migrate...
How to reproduce:1. Open the attached project '1372762.zip'2. Build and Run the application3. In the app, press the 'Button' button4... Read more
The lighting is flickering when moving the cursor in and out of the Scen...
Reproduction steps:1. Open the user's attached "particlestest.zip" project2. Open the "gang" Scene3. Move the cursor in and out of t... Read more
[iOS] Crash on __pthread_kill when clicking on a Notification that conta...
Reproduction steps:1. Open the attached project "PushNotifCrash .zip"2. Build and Deploy the project to an iOS Simulator3. Put the A... Read more
The Animator Controller Asset corrupts when renaming it
Reproduction steps:1. Open the attached project2. Create a new Animator Controller3. Rename the new Animation Controller to for exam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project