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UI Builder window has very low frame rate when on macOS
Reproduction steps:1. Open the provided project2. Open "Window -> UI Toolkit -> UI Builder"3. Move around the elements of the ... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce:1. Open the attached project "URPDeferredBug.zip"2. Open the "SampleScene" Scene3. Build And Run Expected result: T... Read more
No way to get the requested build target from IPreprocessShaders callback
When building Asset Bundles, the current build target that is available in the Editor is not necessarily the same as the one request... Read more
[URP] Mask Component stops working when a Renderer Feature renders it af...
Reproduction steps:1. Open attached project "Case_1403640.zip"2. Load Scene "SampleScene"3. Observe the Game View Expected result: A... Read more
Unable to launch Editor with Perforce connection when launching with Edi...
How to reproduce:1. Set up a Perforce Workspace with the Unity project inside it2. Try to open the project with command line "<Pa... Read more
Missing progress bar when compiling AOV shaders for Recording
How to reproduce:1. Open the attached project "2021.2.10f1_hdrp2.zip"2. Open Assets > Scenes > SampleScene.unity3. Open Window... Read more
Scene icons in the Hierarchy window are pixelated when Display Scale is ...
How to reproduce:1. Open any project2. Open the System Display settings3. Change the Scale value to 125% or more Expected result: Sc... Read more
Spline's mesh isn't updated when changing SplineData values
How to reproduce:1. Open the user's attached "Splines.zip" project2. Open the "SampleScene" Scene3. Select the "Spline" GameObject4.... Read more
Splines data points added when using the Spline Width tool ignore the De...
How to reproduce:1. Open the attached project "Splines.zip"2. Open the "SampleScene" Scene3. Select the "Spline" GameObject in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message