Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.1.0b1
2022.1.0b7
2022.2
Issue ID
1403640
Regression
Yes
[URP] Mask Component stops working when a Renderer Feature renders it after Post Processing
Reproduction steps:
1. Open attached project "Case_1403640.zip"
2. Load Scene "SampleScene"
3. Observe the Game View
Expected result: A white checkmark is seen in the Game View
Actual result: A white square is seen in the Game View
Reproducible with: 13.1.2 (2022.2.0a1), 13.1.3 (2022.1.0b1), 13.1.7 (2022.1.0b13), 14.0.1 (2022.2.0a8)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.32f1), 12.1.6 (2021.2.17f1), 13.1.1 (2022.1.0a16)
Notes:
- Changing the Event variable in the Renderer Feature to any other besides "AfterRenderingPostProcessing" no longer reproduces the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a13