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Fixed in 2022.2.X
Votes
0
Found in
2022.1.0b1
2022.1.0b7
2022.2
Issue ID
1403640
Regression
Yes
[URP] Mask Component stops working when a Renderer Feature renders it after Post Processing
Reproduction steps:
1. Open attached project "Case_1403640.zip"
2. Load Scene "SampleScene"
3. Observe the Game View
Expected result: A white checkmark is seen in the Game View
Actual result: A white square is seen in the Game View
Reproducible with: 13.1.2 (2022.2.0a1), 13.1.3 (2022.1.0b1), 13.1.7 (2022.1.0b13), 14.0.1 (2022.2.0a8)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.32f1), 12.1.6 (2021.2.17f1), 13.1.1 (2022.1.0a16)
Notes:
- Changing the Event variable in the Renderer Feature to any other besides "AfterRenderingPostProcessing" no longer reproduces the issue
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a13