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Fixed in 2022.2.X

Votes

0

Found in

2022.1.0b1

2022.1.0b7

2022.2

Issue ID

1403640

Regression

Yes

[URP] Mask Component stops working when a Renderer Feature renders it after Post Processing

URP Features

-

Reproduction steps:
1. Open attached project "Case_1403640.zip"
2. Load Scene "SampleScene"
3. Observe the Game View

Expected result: A white checkmark is seen in the Game View
Actual result: A white square is seen in the Game View

Reproducible with: 13.1.2 (2022.2.0a1), 13.1.3 (2022.1.0b1), 13.1.7 (2022.1.0b13), 14.0.1 (2022.2.0a8)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.32f1), 12.1.6 (2021.2.17f1), 13.1.1 (2022.1.0a16)

Notes:
- Changing the Event variable in the Renderer Feature to any other besides "AfterRenderingPostProcessing" no longer reproduces the issue

  1. Resolution Note (fix version 2022.2):

    Fixed in 2022.2.0a13

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