Search Issue Tracker
Fixed in 12.1.5
Votes
0
Found in [Package]
12.1.3
Issue ID
1403886
Regression
Yes
Shader Graph materials are missing in Player when using the Deferred Rendering
How to reproduce:
1. Open the attached project "URPDeferredBug.zip"
2. Open the "SampleScene" Scene
3. Build And Run
Expected result: The "Sphere" GameObject is visible
Actual result: The "Sphere" GameObject is missing
Reproducible with: 12.1.3 (2021.2.8f1), 12.1.4 (2021.2.13f1)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.31f1), 12.1.2 (2021.2.7f1), 12.1.5 (2021.2.15f1), 13.1.7 (2022.1.0b11), 14.0.1 (2022.2.0a8)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
Resolution Note (fix version 12.1.5):
Fixed in: 12.1.5 (2021.2.14f1)