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5
votes
Fixed

Texture horizontally flipped when used on Physically Based Sky planet

Package: Scriptable Render Pipeline HD

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Jan 13, 2022

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Version/s: 14.0.0

Reproduction steps:1. Open the user's provided project2. Open scene 'OutdoorsScene' Expected result: The texture of the background p... Read more

0
votes
Fixed

[HDRP] "Unable to find style" warnings are thrown in the Console log whe...

Package: Scriptable Render Pipeline HD

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Mar 15, 2022

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Version/s: 14.0.1

How to reproduce:1. Open the user's attached "Visualization" project2. Select the "Glass" and "Glowy Blue" (or "Glowy Orange") Mater... Read more

1
votes
Fixed

[HDRP] Switching to Default Layout, then switching to any other Layout w...

Package: Scriptable Render Pipeline HD

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Mar 31, 2022

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Version/s: 12.1.0

Reproduction steps:1. Open the attached "1415960.zip" project2. Switch to Default Layout (Window > Layouts > Default)3. Switch... Read more

0
votes
Fixed

[HDRP APV] The APV volume placement resets when using multi selection

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: origin/graphics/core/apv-staging

Repro: 1) Open Spotlight project (APV branch) https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Multi select APV volumes in the sce... Read more

0
votes
Fixed

[HDRP APV] Dilation generates weird results (red, and green patches)

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: trunk

I have tested trunk and apv staging branches. In both dilation produces red and green patches, I checked surrounding light probes bu... Read more

7
votes
By Design

Physically Based Sky multiple scattering contribution doesn't correctly ...

Package: Scriptable Render Pipeline HD

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Jan 13, 2022

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Version/s: 14.0.2

How to reproduce:1. Open the attached project "PBSKYREPRO.zip"2. Open the "New Scene" Scene3. Change the Camera's viewing angle to f... Read more

0
votes
By Design

[HDRP] Realtime shadow appears and disappears when slightly moving light...

Package: Scriptable Render Pipeline HD

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Mar 24, 2022

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Version/s: trunk

The bench seen in the videos loses its shadow when I move my lights by 2 millimeters(video). The light is not blocked by anything. I... Read more

0
votes
Fixed

[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...

Package: Scriptable Render Pipeline HD

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Mar 28, 2022

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Version/s: 14.0.0

Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template2) Add a new volume with fog override. Make f... Read more

0
votes
Fixed

Up direction is not set and calculated as expected when using Light Anchor

Package: Scriptable Render Pipeline HD

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Feb 14, 2022

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Version/s: 14.0.2

Reproduction steps:1. Open the attached project "LightAnchorTest"2. Open "Assets/Scenes/New Scene"3. Select GameObject "Spot Light"4... Read more

0
votes
Fixed

[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...

Package: Scriptable Render Pipeline HD

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Feb 28, 2022

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Version/s: 14.0.2

How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene)3. In the Project w... Read more

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