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0
votes
Fixed

First field is shown as selected in the “MaskField” when selecting any o...

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Jan 10, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1

How to reproduce:1. Open the attached “fieldnames.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. In the Hierarch... Read more

0
votes
Won't Fix

”False” is returned when using "AssetDatabase.IsSubAsset" for hidden Sub...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the user’s attached “Bug IsSubAsset hidden.zip” project2. Open Menu > Test > Check subassets3. Observ... Read more

0
votes
Won't Fix

Some types of assets are not loaded when using "AssetDatabase.LoadAllAss...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the user’s attached “Bug LoadAllAssetsAtPath PDF.zip” project2. Open Menu > Test > Test3. Observe the... Read more

2
votes
Fixed

Poke interactor blocks other interactors when a UI button gets disabled ...

Package: XR Interaction Toolkit

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Jan 09, 2024

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Version/s: 2.5.2

My xr rig uses poke, direct, ray and teleport interactors in that priority order. When I'm poking a UI button and the UI gets disabl... Read more

0
votes
Fixed

XRPokeInteractor.m_CurrentPokeTarget not respecting GetValidTargets and ...

Package: XR Interaction Toolkit

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Jan 09, 2024

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Version/s: 2.5.2, 3.0.0-pre.1

Testing environment- Unity - 2022.3.9f1- XRI - 3.0.0-pre.1 When I use a custom {{TargetFilter}} or extend {{XRPokeInteractor}} and o... Read more

0
votes
By Design

UXML document's "Canvas Size" gets resized to 640 x 480 resolution when ...

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Jan 09, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps:1. Create a new project2. In the Project window, create a new UXML document by pressing the right-click > Crea... Read more

2
votes
Won't Fix

[Android] Visual artifacts with specific devices when Graphics API is se...

Vulkan

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Jan 09, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1

Steps to reproduce:1. Open the attached “SkinnedMeshTest” project2. Assure that in Player → Other Settings → Graphics APIs Vulkan Gr... Read more

0
votes
Fixed

Undo UI GameObject creation crashes Editor

Text (TextMeshPro)

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Jan 09, 2024

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Version/s: 2022.3.17f1, 2023.2.0f1, 2023.2.5f1, 2023.3.0b1, 2023.3.0b4

Steps to reproduce: Create a new "GameObject -> UI -> DropDown TextMeshPro" GameObject Undo (x) Current Result: Editor crashes... Read more

0
votes
Fixed

Race condition in DefferedResolutionOfBindings

Package: Input System

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Jan 09, 2024

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Version/s: 1.8.0

There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b38a7... Read more

0
votes
Fixed

Deleting custom post processing volume breaks rendering

RP Workflow

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Jan 09, 2024

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Version/s: 2023.3.0b4

The project in the video is a completely new HDPR project 1) Create a custom post processing volume script 2) Assign it in the HDRP ... Read more

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