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0
votes
Fixed

[IE11] build non longer loads with 5.6

WebGL

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Apr 21, 2017

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Version/s: 5.6.0f3

-disclaimer: we don't support IE11 but might want to fix it anyway -e: new 5.6 embedding scheme breaks IE11 loading -repro:--open at... Read more

1
votes
Fixed

[Android] Changing quality at runtime when Shuriken is active in the sce...

Mobile

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Apr 12, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'StrippedChangeQualityOnAndroid.zip' and open in Unity2) Build and run 'Level1' sce... Read more

0
votes
By Design

Saving/applying changes to assets multiple times in editor slightly modi...

Themes

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Oct 13, 2017

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Version/s: 5.6.2p4

To reproduce:1. Open project2. Open the RaceEventPinView.prefab on a text editor.3. Copy the line 24290 to a new file.4. Open the at... Read more

0
votes
Fixed

[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...

IL2CPP

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Oct 09, 2017

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Version/s: 5.6.3p4

To reproduce:1. Open attached project2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection3. Build project for... Read more

0
votes
Fixed

[Android] Spot light is too bright on low-end devices

Mobile

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Jun 07, 2017

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Version/s: 5.6.1p1

Reproduction steps:1. Open the attached project;2. Build "Scene" scene to device;3. Open an app in the device;4. Click "Load 5_3_8f1... Read more

1
votes
Fixed

Lights do not render correctly on RenderTexture between camera rect valu...

Camera

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May 13, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more

3
votes
Won't Fix

Editor quits silently when creating a new project on a specific Windows1...

Themes

-

Jul 15, 2017

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Version/s: 5.6.2p3

To reproduce:1. Open any project2. Go to File-> New Project -> Create project Expected: new project will be createdActual: Uni... Read more

10
votes
Fixed

[iOS] Keyboard: Input.anyKeyDown, Input.GetKeyDown is not registered

iOS

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Apr 22, 2017

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Version/s: 5.6.0f3

Both bluetooth and USB keyboard: Input.anyKeyDown, Input.GetKeyDown not working. Steps to reproduce:1. Open user's attached project2... Read more

0
votes
Fixed

Errors being produced when deleting last Quality level or adding the new...

Editor - Other

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Apr 21, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open new Unity project2. Go to Edit --> Project Settings --> Quality3. Delete all the quality levels and t... Read more

7
votes
Fixed

Coroutines stop working if you create a GameObject in the runtime, set i...

UI

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Apr 23, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (CoroutineBug.zip)2. Open "scene" scene if not open3. Press Play4. Observe text ... Read more

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