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[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps : - Open attached project - Open scene called "Sam... Read more
[APV] Display a warning when APV is used with Enlighten Realtime GI
Steps to reproduce: 1. Open an existing project, or create a new one 2. Go through all the steps to enable the Adaptive Probe Volum... Read more
'JobTempAlloc has allocations that are more than 4 frames old' warnings ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more
[HDRP][XR] Unity crashes when entering Play mode while OpenXR Render Mod...
After having re-enable the test 004-CloudsFlaresDecals and 005- for XR Trigger the HDRP runtime test on Yamato and observe that it ... Read more
[HDRP] Light intensity resets after 2 frames after changing it in the sc...
How to reproduce: 1. Open attached Unity project (hdrp-light-intensity-issue) 2. Load OutdoorsScene 3. Select Sun gameObject 4. Noti... Read more
HDRP Terrain details are not lit correctly when Light Layers are enabled
How to reproduce: 1. Open the attached project (HDRP_Terrain_LightLayer_Bug.zip) 2. Open scene OutdoorsScene 3. Go to Edit -> Projec... Read more
[HDRP] OnDemand Shadows are Incorrectly Cached
Reproduction steps: 1. Open user-attached project 2. Open the "TestScene" scene in the Scenes folder 3. Enter Play Mode 4. Select "S... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps : - Open attached project - Open scene called "SampleScene" - Build and run (Or alternatively launch de .exe in the pro... Read more
[HDRP] Switching to SMAA throws errors
Versions tested: 2022.2.0a4 + Master Steps to reproduce: 1) Create a new project, import HDRP or remove library folder in the exis... Read more
[HDRP] Memory leak when destroying reflection probes
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > SampleScene 3. Open Window > Analysis > Profiler 4... Read more
All about bugs
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