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[M1][Mobile][Rosetta] Crash with MTLGetEnvCase when building for iOS/And...
Reproduction steps:1. Open the user's attached project2. Build the project for iOS Expected result: Build is completedActual result:... Read more
[URP][Android]High smoothness material is rendered differently between t...
Reproduction steps:1. Open the attached project "SimplePlane2020.zip"2. Enter Play Mode and observe the correctly rendered material3... Read more
[URP] Alpha tested parallax mapping is corrupted in the Scene view when ...
How to reproduce:1. Open the user's attached "URP12_Bugs.zip" project2. Move around with the mouse in the Scene view3. Observe the l... Read more
ExternalGraphicsProfiler.h exposes 392 profiler markers to release playe...
While looking at the profiler stats enumeration issue discovered by user (see https://fogbugz.unity3d.com/f/cases/1376913/) I've fou... Read more
NavMeshObstacles cause dead zones in the NavMesh pathing
How to reproduce:1. Open project "NavMeshTest.zip"2. Open the Navigation window (Window>AI>Navigation)3. Choose the Bake tab a... Read more
[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...
How to reproduce:1. Open the attached project "DeferredRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In ... Read more
[Backport] Asset importer errors on the initial import of prefabs
Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more
Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce:1. Open the attached project "ModelImportTest.zip"2. Open Assets/Sketchup folder in the Project window3. There are ... Read more
Several Animation tasks are scheduled on the Main thread instead of Job ...
Reproduction steps:1. Open the attached 'AnimationJobSchedulingBehaviour' project2. Go to the 'Window -> Analysis -> Profiler'... Read more
Matrix4x4.rotation is broken on ARM64
How to reproduce:1. Open the attached project "BugProj.7z"2. Build And Run the project on any ARM64 deviceExpected results: Matrix4x... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List