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[Substances] [WebGL] Editor Rendering not matching the Rendering of WebG...
To reproduce:1) Download attached project2) Before opening it, shorten the path a bit or otherwise build process will fail as it won... Read more
Unity doesn't display correct paths / filenames when they contain non-La...
Reproduction steps:1. Open the attached project Result: console displays "Assets/???/???.cs when there's an error in the script inst... Read more
Physics.CheckBox returns true instead of false when Rigidbody.interpolat...
To reproduce: 1.Download and open attached project2.Open "test" scene3.Press Play4.While in game Mode increase velocity variable of ... Read more
[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...
iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce:1) Op... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps:1. Open my attached project2. Open scene13. Enter Play mode4. Click on the button Result: OnPointerDown() is call... Read more
TLS ALLOCATOR ALLOC_TEMP_THREAD error caused by particle systems
Steps to reproduce:1. Download and open the attached project2. Drag the Fireworks prefab into the scene3. Observe the console Expect... Read more
After upgrading from 5.4 to 5.5 Unity crashes when trying to play animat...
Steps to reproduce:1. Download 865057-repro.zip and open "new" scene2. Go to Animation window when "Player" object is selected3. Try... Read more
[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...
Reproduction Steps:1. Open User's project2. Set Scripting Backend to Mono 2x3. Build to iOS device4. Press on the image5. Notice tha... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...
To reproduce:1. Open attached project "crashDone.zip"2. Open and Play "LilyPadCrash" scene.3. Open Scene views, Select "Main Camera"... Read more
[iOS] OnEndDrag isn't called when using remote and OnBeginDrag was calle...
To reproduce:1. Open attached project2. Select an iOS device to be used for remote3. Press play4. Click and drag the missle icon bef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved