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Votes

0

Found in

5.5.3p1

Issue ID

905127

Regression

No

[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetStruct<T>() (i.e. SetSpriteState) do not work correctly

Mono

-

Reproduction Steps:
1. Open User's project
2. Set Scripting Backend to Mono 2x
3. Build to iOS device
4. Press on the image
5. Notice that it does not change

Expected behaviour: Sprite changes its state on IL2CPP and Mono 2x identically.
Actual result: Sprites on Mono 2x builds does not change its states.

Reproduced on versions: Unity 5.5.3p2, 5.6.0p3, 2017.1.0b3
Reproduced on devices: iPad Mini 2 iOS 10.3.1
Did not reproduce on Android device

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