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0
votes
Fixed

“Fit viewport” doesn’t work if UXML Document output is resized to the sm...

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Jun 12, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more

0
votes
Won't Fix

Editor throws the error "Failed to load window layout "UserSettings/Layo...

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Jan 22, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps:1. Open the attached project “ReproProject”2. Go to the menu: Tools > Build Profile Manager3. Dock the recentl... Read more

0
votes
Not Reproducible

SetParent() second parameter for maintaining world position ignores rota...

Scripting

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more

0
votes
Fixed

Fully immersive apps for visionos always emit audio from grey window and...

Package: VisionOS XR Plugin

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Nov 29, 2023

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Version/s: 0.5.0-exp.0

1. Launch any fully immersive app with audio on a visionOS device 2. Any audio played through Unity's built-in audio system (or 3rd ... Read more

1
votes
Fixed

Context menus open on a different monitor when there are three monitors ...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16, 7000.0.0a1

Reproduction steps:1. Create a new 3D project2. Right-click in the Hierarchy window Expected result: The context menu opens on the s... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more

0
votes
Fixed

Audio is slowed down when using GetData and SetData to duplicate the aud...

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Aug 29, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more

0
votes
Fixed

Scene saving prompt doesn't appear when opening another scene while in P...

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Apr 09, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more

0
votes
Duplicate

[MaximizeOnPlay] Game view isn't re-scaled when entering play mode

Scene/Game View

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May 06, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Set game view aspect to "Standalone (1024 x 768)"4. Notice that s... Read more

0
votes
Fixed

Particle system does not Emit until a Fixed Timestep has passed

Visual Effects - Legacy

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Pause3. Press Play3. Step frame by frame4. Exit Play mode5. Change the Fixe... Read more

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