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7
votes
Fixed

[SpriteEditor] Memory leak when applying changes to sprite

2D

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "SpriteMemoryLeak.zip"2. Select "ziyuan" sprite in project tab3. Open sprite editor4. O... Read more

1
votes
Fixed

[TextureCompression] Multiple errors appear in the Console window when r...

Texture

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Nov 18, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more

0
votes
Fixed

Setting custom bake inputs from the Lightmapping.started callback throws...

Progressive Lightmapper

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Oct 19, 2018

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Version/s:

Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more

0
votes
Fixed

Suggestion: "Open Prefab" button in "cannot restructure" dialogs

Asset - Database

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Jun 21, 2018

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Version/s: 2018.2.0x

This is a design suggestion not a bug. I've found it frustrating to restructure my muscle memory when using nested prefabs. I feel t... Read more

4
votes
Duplicate

[Camera] Objects culled within the camera's view gizmo when using custom...

Camera

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Jan 20, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Enter Play mode Notice how the red spheres pop in and out as the camera moves Expe... Read more

2
votes
By Design

Assertion failed on expression: 'a.size == b.size' when rendering Skinne...

Mesh

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Feb 26, 2021

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Version/s: 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "cam-skin-render-bug.zip" project2. Open the "cam-skin-render-bug" Scene3. Select the "... Read more

0
votes
Duplicate

[Perforce] Edit Changeset does not display the full text previously ente...

Version Control

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more

8
votes
Fixed

GUI.window is unaffected by GUI.color

IMGUI

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Dec 21, 2015

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Version/s: 5.3.1f1

Read more

1
votes
Fixed

Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...

Asset - Database

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Nov 28, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more

0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

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