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[SpriteEditor] Memory leak when applying changes to sprite
Steps to reproduce: 1. Open attached project "SpriteMemoryLeak.zip"2. Select "ziyuan" sprite in project tab3. Open sprite editor4. O... Read more
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Pre...
[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Preset of the SpriteShapeProfileRepro Steps:1. Start a new 2D p... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
Children bones are not available to select when selecting a bone to use ...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/rig/male1“ Model in the Project window3. Observe the “Roo... Read more
[WebGL] Video Texture is black when playing the second slot Texture on a...
How to reproduce:1. Open the user's attached "WebGL Video Bugreport" project2. Open the Scene "SampleScene"3. Open the Build Setting... Read more
Setting the text Font Style to bold throws errors when using Liberations...
Steps to reproduce:1. Open the attached “SDFBug” project2. Open the “SampleScene” scene3. Select “GameObject” GameObject4. In the In... Read more
Blender error is not specific when the Blender could not convert the .bl...
Steps to reproduce:1. Download the “IN-22336” project2. Delete the “Library” folder3. Open the project4. Observe the Console Expecte... Read more
BlendShapes change their shape when GPU Skinning is enabled
How to reproduce:1. Open attached project "case_1117816_repro.zip"2. Enter Play mode Expected result: The shapes in the game are the... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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