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Crash on DataBufferGLES::CopySubData when entering the Play Mode and Ope...
Reproduction steps:1. Open the attached project “OpenGL Crash”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode ... Read more
[Android] The button doesn't work when the error "SurfaceView[]#1Faking ...
Steps to reproduce:1. Open the attached “input-system-hello-world” project2. Build And Run the project on the device3. Press the but... Read more
Pose variable format doesn’t change when changing its format
How to reproduce:1. Open the user’s attached “PoseStringIssue.zip” project2. Enter Play Mode and observe 2nd and 3rd printed lines i... Read more
Lights flicker on certain GameObjcts when Rendering Path is set to "Defe...
How to reproduce:1. Open the attached “ReproLights“ project2. Build and Run (File>Build And Run)3. Hold the right arrow key until... Read more
SpriteRenderer with multiple textures uses wrong UVs when entering Play ...
How to reproduce:1. Open the attached user “SpriteRenderer2.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode4. Observe ... Read more
Packman: Item order in the navigation bar needs update
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Observe the new navigation bar Expected result: "... Read more
Rect Transform position is ignored when viewed in 32-bit Windows Player
How to reproduce:1. Open the attached “RectTransformBug.zip” project2. Observe how the Canvas' objects are positioned by Rect Transf... Read more
Crash on DynamicHeapAllocator::Allocate during Importer consistency check
How to reproduce:1. Unzip the attached “Repro_project.zip“ project2. Open the Command Prompt3. Run this command line: "C:\Program Fi... Read more
pigz-mac-aarch64/2.6_9ff9290d6c66... is a linux binary
pigz-mac-aarch64/2.6_9ff9290d6c666681a69322552cff2a4ee3744ef03b83d378934b59eea5137d1b.zip contains a linux binary, when it should be... Read more
Editor crashes on Camera::GetCameraRect when calling renderingDisplaySiz...
How to reproduce:1. Open the “IN-46239_NestedCanvas_repro.zip“ project2. Open the “SampleScene“3. Select the “Canvas2“ GameObject4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject