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Fixed in 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b1, 2023.3.0a1, 2024.1.0a1
pigz-mac-aarch64/2.6_9ff9290d6c66... is a linux binary
pigz-mac-aarch64/2.6_9ff9290d6c666681a69322552cff2a4ee3744ef03b83d378934b59eea5137d1b.zip contains a linux binary, when it should be arm mac.
This is the source of these packages: https://github.cds.internal.unity3d.com/unity/unity-pigz
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)