Search Issue Tracker

0
votes
Active

AsyncReadManager.GetFileInfo fails to get files when they were created d...

-

Mar 14, 2025

-

Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “WebGLQuads” project2. Open “Assets/FileInfoResult” Scene3. Enter Play Mode4. In the Console... Read more

0
votes
Active

Render Pipeline Asset is not assigned in the Competitive Action Multipla...

Package: Competitive Action Multiplayer Template

-

Mar 13, 2025

-

Version/s: 1.0.2

Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more

0
votes
Active

Keyboard input is caught when using an Xbox controller while Steam Big P...

Package: Input System

-

Mar 13, 2025

-

Version/s: 1.11.2, 1.13.1

How to reproduce:1. Make sure that Steam Big Picture is running in the background2. Open the "InputBugProject" project3. Open the "S... Read more

0
votes
Active

"GUI Window tried to begin rendering while something else had not finish...

Package: Tutorial Framework

-

Mar 13, 2025

-

Version/s: 1.0.2

Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more

0
votes
Active

Keyboard inputs are not excluded when using WithControlsExcluding

Package: Input System

-

Mar 13, 2025

-

Version/s: 1.13.1

How to reproduce:1. Open the attached “IN-94799” project2. Ensure a controller is connected3. Select the “Demo” GameObject in the Hi... Read more

0
votes
Active

Overlay Camera "clear depth" not working on Vulkan+GooglePixel

-

Mar 12, 2025

-

Version/s: 2022.3.35f1

Steps to reproduce: Open attached repro project Build to a Google Pixel (confirmed repro on 7,8,9) Look at the phone Actual results:... Read more

0
votes
Active

Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when t...

-

Mar 12, 2025

-

Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached "IN-95839" project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more

6
votes
Active

Memory slowly builds up when using "Mesh.SetVertices()" function in Vulkan

-

Mar 12, 2025

-

Version/s: 2022.3.60f1

How to reproduce:1. Open the “MeshMemoryLeakIssue.zip“ project2. Uncheck the “Auto Graphics API for Windows“ in Project Settings &gt... Read more

0
votes
Active

"Texture Readback is not supported by WebGPU. Use AsyncGPUReadback Inste...

Package: Memory Profiler

-

Mar 10, 2025

-

Version/s: 1.1.5

Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari (for me a... Read more

0
votes
Active

Set as Value in UI Builder doesn't work across all properties.

-

Mar 10, 2025

-

Version/s: 6000.0.24f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Add a new selector in UIBuilder. Open/Expand the USS preview panel. Expand text properties, right click size and... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.