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1
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[Android] Lights are not visible in the Android Player on a specific dev...

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Mar 07, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “IN_70205” project 2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path... Read more

2
votes
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The Addressable Profiler Module does not show Asset Groups when the Grou...

Package: Addressables

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Mar 07, 2024

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Version/s: 1.21.20, 2.0.8

How to reproduce: 1. Open the “AddressableTest“ project 2. Open the “BootScene“ 3. Navigate to Window → Asset Management → Addres... Read more

0
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Crash on AudioClipPlayable::HandlePlayEvent when loading and instantiati...

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Mar 06, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/AssembleBase_always_addressable.unity“ scene ... Read more

0
votes
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Entering playmode discards unsaved changes in action map

Package: Input System

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Mar 05, 2024

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Version/s: 1.8.0-pre.3

*Steps to reproduce:* 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save chan... Read more

1
votes
Active

HD RP Shader Graph with a Baked GI node flickers when Probe Volumes and ...

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Mar 05, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “VolumeProbeBakedGiNodeTAAIssue” project 2. Open the “SampleScene” 3. Make sure to rebake the light... Read more

1
votes
Active

"Unity.Jobs.CodeGen.JobsILPostProcessor: ILPostProcessor has thrown an e...

Package: Entity Component System (ECS)

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Mar 05, 2024

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Version/s: 1.2.0-pre.6 - Entities

How to reproduce: Open the attached project "IN-69084.zip" Expected results: No errors are thrown in the Console window Actual ... Read more

1
votes
Active

Crash on GetUpdateTextureFunc when streaming an HDRP scene

Package: Unity Render Streaming

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Mar 05, 2024

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Version/s: 3.1.0-exp.6, 3.1.0-exp.7

How to reproduce: 1. Open the “renderStreamBug“ project 2. Open the “GetUpdateTextureFunc“ 3. In the project directory open “WebA... Read more

6
votes
Active

[Android][Graphics] The Player crashes with "GfxDeviceWorker::RunCommand...

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Mar 05, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 7000.0.0a1

Steps to reproduce: 1. Open the “ReproProject” project 2. Enable Development Build in the Build Settings 3. Build And Run the pro... Read more

0
votes
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Some Rigidbody2D.Cast overloads do not correct use the Rigidbody2D angle.

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Mar 05, 2024

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Version/s: 2023.2.0a1, 2023.3.0a1

*Steps to reproduce:* 1. Unzip the "CastShapeTest.zip" file. 2. Load the Project and the "SampleScene" scene. 3. Hit Play. ... Read more

0
votes
Active

[IL2CPP] Building fails when local functions in method with SystemAPI() ...

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Mar 04, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure that IL2CPP is used as the Scripting Backend (menu: Edit... Read more

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