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[HDRP] Meshes with Overlay render queue tag are not rendered
Version tested: 2022.1.0a14 + Master Steps to reproduce: 0) Open attached project1) Check Cube and Text objects. Observe that a basi... Read more
[HDRP] Refraction models Box and Thin broken
Versions tested: 21.2.0f1 & 22.1.0a15 (trunk) Steps:Open a new projects and create a simple scene (plane box and a sphere)Create... Read more
[HDRP] Volume debug panel doesn't update automatically
Reproduces on: 2022.1.0a14 + MasterDoes not reproduce on: 2020.3.19f1 + 10.6 Steps to reproduce: 0) Open attached project or simply ... Read more
A large .fbx file is imported everytime when Unity is launched
How to reproduce:1. Open the attached project "HDRP_fbx.zip"2. Close the attached project3. Open the attached project again Expected... Read more
[HDRP] Selecting anything in Rendering Debugger collapse UI sections
Version tested: 2022.1.0a14Steps to reproduce: 0) Simply open Rendering Debugger -> Light1) Expand Show Light By Type or Exposure... Read more
[HDRP] [PS4] Black screen in non-dev PS4 builds
Reproduces on: 2022.1.0a15 + masterDoes not reproduce on: 2022.1.0a15 + 13.1.0 (PackMan) SDK Version: 8.500 on console and unity sid... Read more
[HDRP] DoF gives aliasing artifacts when used along with DRS
Version tested: 2022.2.0a15 + MasterUpscale filters that reproduces with: TAUU 0) Open attached project1) Make sure that DRS is enab... Read more
[HDRP] Null error while adding a volume component
Should reproduce on any project, I tested on 2. Repro steps:1) Create a game object2) Add volume component Result: ErrorNullReferenc... Read more
HDRP Physically Based Sky has an artifact when Directional Light is at h...
Reproduction steps:1. Open the project "1378089.zip"2. Open the Game tab Expected result: the Sun has no artifactActual result: the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title