Search Issue Tracker
Fixed in 13.x
Votes
0
Found in [Package]
13.x
Issue ID
1381858
Regression
No
[HDRP] DoF gives aliasing artifacts when used along with DRS
Version tested: 2022.2.0a15 + Master
Upscale filters that reproduces with: TAUU
0) Open attached project
1) Make sure that DRS is enabled and set to TAUU filter
2) Start playmode
3) Observe shimmer and aliasing around mesh edges
Addtionnal info:
- Looks good with other filters
- Also repro with DLSS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment