Search Issue Tracker

0
votes
Fixed

Rendering particles causes rendering artifacts

Visual Effects - Legacy

-

Oct 19, 2018

-

Version/s: 2018.3.0b7

Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. Ent... Read more

0
votes
Active

Custom attribute type is not preserved when inserting a template to the VFX

-

Oct 07, 2025

-

Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a2

Steps to reproduce: Import the attached VFX Open VFX.vfx and Template.vfx Insert Template.vfx template to VFX.vfx Observe the Blackb... Read more

0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

-

Jul 29, 2016

-

Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

0
votes
By Design

Some letters are rendered differently when text is 1 or 2 pixels offset ...

UI

-

Apr 02, 2016

-

Version/s: 5.3.4p1

How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

-

Feb 24, 2016

-

Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Duplicate

[ImageEffects] Quality Settings AA causes SMAA temporal to flip the came...

Image Effects

-

Dec 17, 2015

-

Version/s: 5.4.0a6

(5.4) In forward rendering path, If Anti-aliasing is enabled in Project Settings > Quality Settings, any SMAA temporal type cause... Read more

0
votes
Not Reproducible

[Oculus GO][Gear VR] Build produces green or white bars at the bottom of...

Package: Oculus Android

-

Nov 27, 2018

-

Version/s: 2018.2.14f1

To reproduce:1. Open attached project "OculusGoAndGearVRTextInputBug.zip" and build it on Oculus GO2. Observe the green bar at the b... Read more

1
votes
Won't Fix

[HDRP] Entering Play mode in a new scene produces error with StaticLight...

Package: Scriptable Render Pipeline HD

-

Aug 05, 2019

-

Version/s: 7.0.1

Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more

0
votes
Third Party Issue

[ChromeOS][Android] Build is not launching with Build and Run when Build...

-

Oct 14, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

Steps to reproduce: Open the attached "PixelBookTest.zip" project In File > Build Settings enable Build Apple Bundle (Google Play... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

-

May 27, 2017

-

Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.