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[Cinemachine] Custom Blends dropdown arrow icon is misaligned in Cinemac...
Custom Blends dropdown arrow icon is misaligned in CinemachineBraine, refer attached screenshot. Material is configured gracefullySt... Read more
Use of unassigned local variable error after upgrading project
Steps to reproduce: 1. Open attached project2. Notice error "Use of unassigned local variable 'val'" Reproduced with: 2018.3.0b6, 20... Read more
[Editor] Cannot change Graphics API's if platform is set to something ot...
1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more
Custom Resolution button in Resolution dropdown menu is obscured and has...
How to reproduce:1. Open any Project2. In Game View click on the Custom Resolution dropdown menu (Free Aspect by default)3. Observe ... Read more
Deleting an ARC by deleting its folder does not redraw the window
When moving the ARC to a folder, then subsequently deleting that folder, the ARC window keeps showing the deleted asset. Repro Creat... Read more
Graphical artifacts appear when the HD Dynamic Resolution Component chan...
How to reproduce:1. Open the project “IN-93520_DR_Cloud_issue”2. Enter Play Mode3. In the Game View, move the slider to the right an... Read more
Cancellation of Return Licenses option does not work correctly
To repro:1. Open Unity and sign in.2. Help -> Manage license.3. In License management window press Return License and Cancel.Actu... Read more
Editor displays incorrect Preferences settings when opening project with...
How to reproduce:1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring2. Download the user-attac... Read more
Pass.CompileVariant throws errors when iterating over all subshaders and...
STR: 1. Create a new surface shader.2. Put the attached script into the `Assets/Editor` folder.3. Run the script from the menu "MyMe... Read more
[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps:1. Download and open the attached "unity_support.zip" project2. Build and deploy the project to iOS3. Repeatedly ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size