Search Issue Tracker
Fixed in 2.6.3
Votes
0
Found in [Package]
2.6.2, 2.5.0,2.3.3
Issue ID
1276343
Regression
No
[Cinemachine] Custom Blends dropdown arrow icon is misaligned in CinemachineBraine
Custom Blends dropdown arrow icon is misaligned in CinemachineBraine, refer attached screenshot.
Material is configured gracefully
Steps to repro:
1. Create a New Project
2. Package Manager > Cinemachine > Install
3. Hierarchy > right-click > Create Empty
4. Inspector > Add Component > CinemachineBraine
5. Inspector >CinemachineBraine > Create Asset
Actual Result:
Custom Blends dropdown arrow icon is misaligned in CinemachineBraine
Expected Result:
Custom Blends dropdown arrow icon should be aligned
Reproducible in:
2020.2.0b2, 2020.1.5f1, with Package Version 2.6.2, 2.5.0
2019.1.0a1 with Package Version 2.3.3
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
Add comment