Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1348862
Regression
No
Pass.CompileVariant throws errors when iterating over all subshaders and passes of a new surface shader
STR:
1. Create a new surface shader.
2. Put the attached script into the `Assets/Editor` folder.
3. Run the script from the menu "MyMenu/Compile!".
Expected: no errors are printed in the console.
Actual: console is spammed with some errors about subshaders not being found.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP Player crashes when there aren't enough Thread Static Slots
- Articulation Body tree changes behavior after attaching a trigger Collider
- Fatal freeze when playing a VFX made with VFX Graph and consisting many effects
- "Failed to download Build.data.br file" error is thrown when building projects for WebGL with the Compression Format set to "Brotli"
- Documentation Link does not work when the "New Panel Settings" question mark is clicked
Add comment