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7
votes
Fixed

GFX memory usage in editor is significantly higher than in player when u...

uGUI

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets &gt... Read more

0
votes
Fixed

Match content on subtimeline clip with a newly created subtimeline with ...

Package: Timeline

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Dec 06, 2019

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Version/s: 1.0.0

Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more

0
votes
Won't Fix

[OSX] Mac builds crash on startup with Capture Display enabled

OSX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project or create a new one.2) Build the project for OSX.3) Launch the build. The project ha... Read more

0
votes
Fixed

Scene view camera is moved to Asset's position when Focusing on Asset wi...

Scene/Game View

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Jun 04, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.1

How to reproduce:1. Open the attached "Focus" project2. Make sure that Tool Handle Position is set to Pivot (Found in the Toolbar at... Read more

2
votes
By Design

[Camera] Frame delay when rendering Camera into texture manually (cam.Re...

Camera

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Nov 12, 2015

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Version/s: 5.2.1f1

To reproduce the issue follow the steps:1. Open "1FrameDelay" scene2. Attach a script debugger to the "RenderToTexture.cs" file3. Se... Read more

0
votes
Won't Fix

The locked state dropdown moves depending on graph zoom level

Package: Visual Scripting Bugs

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Aug 03, 2020

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Version/s: 2.0.0a13

When using the lock state node with it's literal (A dropdown with three options) can move around the graph depending on the zoom lev... Read more

0
votes
Fixed

AssetBundles are not released in IL2CPP builds

Package: Asset Bundles Browser

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Aug 11, 2020

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Version/s: 1.7.0

How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bu... Read more

0
votes
By Design

Audio preview stops in Editor when Unity loses focus and "Run in Backgro...

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

Reproduction steps:1. Open the attached “IN-120835.zip” project2. Go to Edit > Project Settings > Player > Resolution and P... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

0
votes
In Progress

[Linux] Crash on VideoPlayer::InvokeScriptCallbacks when domain reloads ...

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Jun 26, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a5, 6000.4.0a1

Reproduction steps:1. Create a new “Essentials Pathway” project2. Open any script from the Assets window in a code editor3. Start pl... Read more

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