Search Issue Tracker
PolygonGeometry.CreatePolygons limits span length incorrectly.
Simply using `PolygonGeometry.CreatePolygons` reveals that if the `ReadOnlySpan<Vector2>` is longer than 8 vertices it incorre... Read more
Learning templates assets are missing in scene and not rendered upon ins...
How to reproduce: Create new HDRP project on 6000.4.0a3 Navigate in Project Browser, right click > Create > Visual Effects >... Read more
CollisionFilter.IsEmpty ignores GroupIndex when used with collision groups
Reproduction steps:1. Open the attached “IN-120247.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Console Exp... Read more
Project-wide Action Maps are disabled when Play mode setting is set to "...
Reproduction steps:1. Open the attached “IN-119060.zip” project2. Navigate to Project Settings > Editor > Enter Play Mode Sett... Read more
“Remove Unused Overrides” available on not loaded Scene and throws “Argu...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. In Hierarchy window right-click in SampleScene3. Select... Read more
Hierarchy v2 does not scroll up while draging an object
Steps to reproduce: Create a new project In hierarchy create a lot of objects to be able to scroll in the hierarchy window Try dragg... Read more
Adaptive Probe Volume occlusion edge is calculated incorrectly when view...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/bug1_incorrect_occlusion.unity“ Scene3. Open th... Read more
Sticky note cannot be assigned to a group after its assigned group has b...
Steps to reproduce: Import the attached VFX Delete 'Gruop' group Assign 'Sticky' sticky note to the 'Another group' group Actual res... Read more
“Importer(NativeFormatImporter) generated inconsistent result…” warning ...
Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: {code:java}Importer(NativeFor... Read more
[VFX] Gradient Mapped With GPU Expression
Steps to reproduce: Import attached VFX in a scene, either HDRP or URP project Observe console error Actual results: Compilation err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used