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Unexpected warning when creating a graph
*Steps to reproduce:* # Create any graph using the public package *Actual results:* A warning is thrown *Expected results:* ... Read more
Textures cannot be assigned in the Texture Maker Sample
*Steps to reproduce:* # Install the texture maker sample from the package manager # Create a new texture maker graph # Create ... Read more
Realtime and mixed lights fail to render when using Deferred/Deferred+ w...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Make s... Read more
Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
*Steps to reproduce:* # ( We don't have reproduction steps, these are crashes in the wild) # # I will attach a log... Read more
Faces being extruded render invisible when extruding using Shift-drag
How to reproduce: 1. Open the attached “IN-111533” project 2. Open the “SampleScene” 3. In the Hierarchy, click on the “Cube” GameOb... Read more
[Hierarchy V2] Marking objects as static in the Hierarchy window does no...
*Steps to reproduce:* # Open the attached project # Open the Test Scene # Select the "GameObject (1)" GO in the Hierarchy (Nes... Read more
Position and rotation of a GameObject with Rigidbody reset when it is en...
How to reproduce: 1. Open the attached “IN-111065” project 2. Open the “SampleScene” 3. In the Game View, enable Stats 4. Enter Play... Read more
[Hierarchy V2] Making changes to a nested Game Object does not give an o...
*Steps to reproduce:* # Open the attached project # Open the Test Scene # Select the "GameObject" in the Hierachy # In the I... Read more
LOD Group Levels partially grey out and an IndexOutOfRangeException erro...
How to reproduce: 1. Create or open the “IN-112149” Project 2. Right click on the Hierarchy and add an empty GameObject 3. Select th... Read more
Nested localization incorrectly uses fallback locale from parent
*Steps to reproduce:* # See here https://discussions.unity.com/t/nested-localizations-using-fallback-bug-or-intentional/1677217/6 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used