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Copy-pasting two connected nodes does nod copy the wire unless the wire ...
Steps to reproduce: Download and import the attached "GTK-DuplicateWithWires.unitypackage" Open "New Graph" Select both nodes withou... Read more
Compiler error when project uses IL2CPP with .NET Standard scripting bac...
Steps to reproduce: Create a new project Add the GTK package Open Project Settings Navigate to Player page In the Configuration sect... Read more
Duplicating a context node does not function properly
Steps to reproduce: Download and import the attached "GTK-Duplicate-ContextNode.unitypackage" Open "New New Graph" Duplicate the con... Read more
Duplicated ContextNodes with one or more BlockNodes cannot be deleted
Reproduction steps:1. Open the attached “IN-111589_Repro“ project2. Double-click to open the “Assets/ReproGraph.simpleg“ Graph Asset... Read more
Blocknodes available to ContextNode are not properly displayed when UseW...
Steps to reproduce:1. Open "Assets/MyGraph/IssueGraph"2. Create ChildContext Node "Create Node -> ChildContext"3. Press "Add a Bl... Read more
[PublicAPI] SaveGraphIfDirty saves even if the graph is not dirty.
it calls GraphObject.Save that do not check the dirty state in case of a foreign asset. Read more
Portals don't have their dedicated context menu options, such as revert ...
Steps to reproduce: Create and open a graph Add two nodes and connect their input and output ports to each other Right-click on the ... Read more
Multiple errors thrown in the Console after installing Graph Toolkit pac...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Graph Toolkit package by name (use com.unity.... Read more
All about bugs
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