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Copy-pasting asset subgraphs does not work
Steps to reproduce: Download and import the attached "GTK-DuplicateAssetSubgraph.unitypackage" Open "New Graph" Select the "Asset Su... Read more
Copy-pasting two connected nodes does nod copy the wire unless the wire ...
Steps to reproduce: Download and import the attached "GTK-DuplicateWithWires.unitypackage" Open "New Graph" Select both nodes withou... Read more
[GTK] Changing the node's type does not refresh nodes in the graph
Steps to reproduce: Open the attached project GTKNodes Open the graph under Editor/New Graph.simpleg Open the script Editor/Sequence... Read more
Blackboard shif-click multi-select is inconsistent with the editor behavior
Steps to reproduce: Open any graph Create at least 4 variable Select the first variable normally Ctrl + select the 3rd variable (⌘ +... Read more
Duplicated ContextNodes with one or more BlockNodes cannot be deleted
Reproduction steps:1. Open the attached “IN-111589_Repro“ project2. Double-click to open the “Assets/ReproGraph.simpleg“ Graph Asset... Read more
Unexpected warning when creating a graph
Steps to reproduce: Create any graph using the public package Actual results: A warning is thrown Expected results: No warnings are ... Read more
Duplicating portals does not work as expected
Steps to reproduce: Create and open any graph Add two nodes that you can connect together Right-click on the wire and create a porta... Read more
Input and output capsules have different text spacing
Steps to reproduce: Create an input and output variable Drag them into the graph to create capsules Connect both of them and bring t... Read more
The inspector "Open", "Select", and object field don't work on asset sub...
Steps to reproduce: Download and import the attached "gtk-subgraph-select-button.unitypackage" Open "Parent graph" Select the subgra... Read more
Multiple errors thrown in the Console after installing Graph Toolkit pac...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Graph Toolkit package by name (use com.unity.... Read more
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