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[UI] Input Delay in 5.2 (not in 5.1)
In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduc... Read more
[Culling] When the gameobject of particleSystem is offscreen, the partic...
1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more
FormerlySerializedAs does not work when used on modified prefab properties
Steps to reproduce: 1. Open attached project 2. Opn 'Main' scene 3. Inspect the 'Mission' prefab instance in the Hierarchy 4. Notic... Read more
[WindowsMR] failure to take photo capture in Hololens
Exception thrown: 'System.ArgumentNullException' in UnityEngineProxy.dll ArgumentNullException: Value cannot be null. Parameter name... Read more
Unable to load DLL 'advapi32.dll' when running an app on hololens at run...
Steps to reproduce: 1. Open the attached project (Own Cloud) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 with ... Read more
Unity extensions are not yet initialized assertions at project opening
Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more
On Android, OnApplicationFocus(false) is not called before an app enters...
With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more
[Mono] .NET 4.7.1 standard/framework .XML files with useful descriptions...
Reproduction steps: 1. Go to "Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" 2. Check if ".XML" files are there Expected re... Read more
You cannot resize a box collider when you have two inspectors
You cannot resize a box collider when you have to inspectors open at the same time. Happens probably for reflection probe as well (t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material