Search Issue Tracker
Black screen in a Build when there are too many GameObjects with HDRP Sh...
How to reproduce: 1. Download the "Emissary Levels" project form the google drive (Link provided in the edit) 2. Open the "Forest Re... Read more
[DXR] Black artifacts appear on metallic surfaces when Screen Space Refl...
How to reproduce: 1. Download and open the attached project named "hdrp10_issues" 2. Open the SampleScene 3. Observe one of the car ... Read more
[HDRP+URP] Camera preview and scene view rendering randomly breaks
Steps to repro: 1. open a project attached that has both HDRP and URP pipeline assets 2. project also has a scene that switches to t... Read more
Reordering reference arrays crashes Editor
How to reproduce: 1. Open the attached project and go to the "SampleScene" 2. Select the "Object with Reference Array" in the Hierar... Read more
[GPU PLM] GPU lightmapper attempts to use OpenCL 1.1 devices, min spec i...
Reported by Andrew Spiering via Slack: So in doing some validation on AMD for Linux, we are running into some errors on trunk, they ... Read more
ScriptReference/SystemInfo-minConstantBufferOffsetAlignment.html :
The SystemInfo.minConstantBufferOffsetAlignment property is declared to have a bool value while in fact it needs to have an int valu... Read more
Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select the "Cube" Game Object 4... Read more
[Platforms] Build Configuration ignores Auto Load Scene option and does ...
How to reproduce: 1. Open user-submitted project (AutoLoadScene.zip) 2. Select either the WindowsClassicBuildConfiguration or the ma... Read more
[XR Interaction Toolkit] BC Curve is a static when tilting the controlle...
Reproduction steps: 1. Open attached project ("1245614Repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Move and tilt co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used